Sixty-Six – Card Game Rules

The PackThe common 52-card pack is stripped of all cards except the A, K, Q, J, ten, and 9 of every single suit, generating a complete of 24 cards.
Rank of CardsA (large), ten, K, Q, J, 9.
The DealDeal 6 cards each and every, three at a time, starting with your opponent. The thirteenth card is turned up for trump and laid beside undealt cards, which grow to be the stock.
Object of the GameThe aim is to score 66 points as follows:
Marriage in trumps (K, Q announced) 40
Marriage in any other suit (K, Q announced) 20
Every single ace (taken in on tricks) eleven
Every ten (taken in on tricks) 10
Every king (taken in on tricks) 4
Each queen (taken in on tricks) three
Each jack (taken in on tricks) two
Winning final trick ten
The PlayThe non-dealer prospects very first. No a single is obligated to stick to suit. The greater card of the suit led, or a trump played to a plain-suit lead, wins the trick. The winner of the trick draws the top card of the stock (the opponent taking the up coming card), and leads for the up coming trick.
Either player holding the 9 of trumps may possibly exchange it for a increased trump card at any time, presented they have previously won a trick, unless of course the 9 is the final card in the stock. A “marriage” is announced by exhibiting the appropriate king and queen and top a single of individuals cards. Marriages could be announced only when a single of the two cards is played – unless of course a player by exhibiting a marriage helps make his score 66 or much more.
The non-dealer may announce a marriage on their first lead and score it following he wins a trick.
Soon after the stock is exhausted or closed, the non-leader on each trick must comply with suit if possible. Marriages might still be scored.
ClosingEither player might shut (end the game), when they have the lead, either before or following drawing, by turning down the trump card. Thereafter, no cards are drawn, and the final trick does not score 10 factors.
If both player announces throughout perform that their score is 66 or much more, the play immediately stops and the game is “closed.
How to Hold ScoreThe player who very first reaches 66 scores one game point. If he reaches 66 ahead of the opponent will get 33 (a “schneider”), he scores two game points if ahead of the opponent will get a trick (a “schwarz”), he scores 3 game points. If neither player scores 66, or each and every has scored 66 or much more without announcing it, no a single scores in that hand and one game stage is added to the score of the winner of the following hand.
If a player “closing” gets 66 or much more, he scores the same as if the game had been played out. If the player fails, the opponent scores two factors. If a player closes before his opponent has taken a trick, but fails to score 66, the opponent scores three factors.
The player who scores seven game factors very first, wins.